286 cards found.


Dwarven Vigilantes

Creature Dwarf   2 / 2   {2}{R} (3)

Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn.
Some dwarves can only be pushed so far.



Color Identity: R,Red
Printings:
Visions (Common)

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Ebon Drake

Creature Drake   3 / 3   {2}{B} (3)

Flying
Whenever a player casts a spell, you lose 1 life.
The deadliest killers serve only those who are not afraid to die.



Color Identity: B,Black
Printings:
Fifth Dawn (Uncommon)

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Elven Fortress

Enchantment {G} (1)

{1}{G}: Target blocking creature gets +0/+1 until end of turn.
"Burn it down, you say? Now there's a stupid idea. What do you suppose will become of those overhanging branches, hmmm? And then what do you suppose will become of us?" —Ivra Jursdotter



Color Identity: G,Green
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Elvish Scout

Creature Elf Scout   1 / 1   {G} (1)

{G}, {t}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.
Although the Elves of Havenwood lived in isolated villages, their swift communications allowed them to act as a single community.



Color Identity: G,Green
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Embermage Goblin

Creature Goblin Wizard   1 / 1   {3}{R} (4)

When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library.
{t}: Embermage Goblin deals 1 damage to any target.



Color Identity: R,Red
Printings:
Onslaught (Uncommon)

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Endbringer's Revel

Enchantment {2}{B} (3)

{4}: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only any time they could cast a sorcery.
First death. Then Shauku.



Color Identity: B,Black
Printings:
Prophecy (Uncommon)

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Ensnaring Bridge

Artifact {3} (3)

Creatures with power greater than the number of cards in your hand can't attack.
"Why build a bridge that needs to be guarded?"
—Elvish champion



Color Identity:
Printings:
Eighth Edition (Rare)

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Erosion

Enchantment Aura   {U}{U}{U} (3)

Enchant land
At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.



Color Identity: U,Blue
Printings:
Fourth Edition Foreign Black Border (Common)

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Exile into Darkness

Sorcery {4}{B} (5)

Target player sacrifices a creature with converted mana cost 3 or less.
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand.



Color Identity: B,Black
Printings:
Saviors of Kamigawa (Uncommon)

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Exiled Boggart

Creature Goblin Rogue   2 / 2   {1}{B} (2)

When Exiled Boggart dies, discard a card.
Among the boggarts, there is only one real rule: all new treasures and experiences must be shared. Those who hoard their gifts commit the one truly unforgivable sin.



Color Identity: B,Black
Printings:
Lorwyn (Common)

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Extortion

Sorcery {3}{B}{B} (5)

Look at target player's hand and choose up to two cards from it. That player discards those cards.
The enforcers make no effort to distinguish gold from flesh.



Color Identity: B,Black
Printings:
Mercadian Masques (Rare)

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Fall

Sorcery {B}{R} (2)

Target player reveals two cards at random from their hand, then discards each nonland card revealed this way.



Color Identity: B,R,Black,Red
The other side is:

Printings:
Dissension (Uncommon)

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Feast or Famine

Instant {3}{B} (4)

Choose one —
• Create a 2/2 black Zombie creature token.
• Destroy target nonartifact, nonblack creature. It can't be regenerated.
"The living cannot understand the benefits of death."
—Chaeska, Keeper of Tresserhorn



Color Identity: B,Black
Printings:
Duel Decks: Izzet vs. Golgari (Common)

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Ferocity

Enchantment Aura   {1}{G} (2)

Enchant creature
Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.
"You lot go on ahead. I'll keep killing them until it sticks."
—Tahngarth



Color Identity: G,Green
Printings:
Mercadian Masques (Common)

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Fire at Will

Instant {R/W}{R/W}{R/W} (3)

Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
"Make these shots count. The more foes we drop now, the fewer we'll have trying to kill us later."



Color Identity: R,W,Red,White
Printings:
Eventide (Common)

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Firestorm Hellkite

Creature Dragon   6 / 6   {4}{U}{R} (6)

Flying, trample
Cumulative upkeep {U}{R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
"If it can scar the sky with fire, do not share its destination."
—Mwani, Mtenda herder

This card is on the reserved list.


Color Identity: R,U,Blue,Red
Printings:
Visions (Rare)

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Fists of the Anvil

Instant {1}{R} (2)

Target creature gets +4/+0 until end of turn.
Gron's mind reeled with possibilities, most of which are best left unmentioned.



Color Identity: R,Red
Printings:
Tenth Edition (Common)

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Flesh Reaver

Creature Horror   4 / 4   {1}{B} (2)

Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.
Though the reaver is horrifyingly effective, its dorsal vents spit a highly corrosive cloud of filth.



Color Identity: B,Black
Printings:
Urza's Saga (Uncommon)

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No results found.
Bummer

286 cards found.